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Box 2D 2.1a Cannon Game – Part 3. The complete game source 19 comment(s)
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Making An AS3 Game in Box2D Flash – version 2.1a – Part 2. Ball Cannon Game 9 comment(s)
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Monthly Archives: February 2012
RIM Playbook Part 2: A Comparison of App Stores for Android
Last week I posted about the how long it was taking RIM to approve my vendor status for their app store. Here is a follow up. I mentioned it was taking more than a little while to get approved as … Continue reading
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Air 3.2 – Finally ready for primetime,
At last, Air for android and iOS delivers what it should have all along: decent performance. With the introduction of OpenGL graphics for both mobile platforms, flash is suddenly a contender for creatign your games! Check out the slightly cheezy … Continue reading
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Thinking of taking RIM up on their free Playbook offer? Better leave some time.
If you haven’t heard, RIM is offering a free playbook to every android developer who ports their android app to the about-to-open android blackberry app world. If this sounds familiar – it should. They offered a similar deal when they … Continue reading
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