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Box 2D 2.1a Cannon Game – Part 3. The complete game source 19 comment(s)
Making An AS3 Game in Box2D Flash – version 2.1a – Hello World Box2D 14 comment(s)
Super-fast scrolling of huge Bitmaps 14 comment(s)
Making A Like-Gate For A Facebook Fan Page 11 comment(s)
Making An AS3 Game in Box2D Flash – version 2.1a – Part 2. Ball Cannon Game 9 comment(s)
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Tag Archives: bitmapdata
Cool Effect: Create a Blurred Transparent Pause Screen
Overriding for Fun and Profit! One of the things I like about the designers I work with is when they come up with an idea that turns out to let me try something fun and clever. In this case, its … Continue reading
Posted in Code Snippets, Tutorials
Tagged as3, bitmap effects, bitmapdata, flash games, OOP, override, Tutorials
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Super-fast scrolling of huge Bitmaps
I seem to get a lot of projects that require scrolling backgrounds. Ususally they are reasonably sized backgrounds, that tile or repeat. And there are a bunch of good solutions to smoothly scrolling tiled backgrounds. But recently I got a game … Continue reading
Posted in Tutorials
Tagged as3, backgrounds, bitmapdata, scrolling, transform matrix, UpdateAfterEvent
14 Comments
AS3 Get Visible Bounds of Transparent Display Object
How do you get the height of the visible part of a movie clip or bitmap? I ran into a case last week where I needed to get the with of a masked object. The object was a scrollbar. And … Continue reading
Flipping A BitmapData Image
Here’s a handy code snippet for flipping the pixels of a bitmapdata, and ending up with a new bitmap data that is the mirror image of the original. function flipBitmapData(original:BitmapData, axis:String = "x"):BitmapData { var flipped:BitmapData = new BitmapData(original.width, original.height, … Continue reading
Make Super-Cool AS3 Particle Effects for Flash Games With BitmapData
This movie requires Flash Player 10 I’m a sucker for a good particle effect. They seem like magic to me and are one of the most fun parts of making a game. I recently stumbled upon a really efficient method … Continue reading
Posted in Tutorials
Tagged as3, bitmap effects, bitmapdata, flash games, Games, OOP, Particle, Particle System, Perlin Noise, Tutorials
7 Comments